function Dansu_Check(obj,id_l,obj2,id_r,buki)//保持武器弾数の表示 { var no=obj.weapon; var no2=obj2.weapon; //左側 //id_l.style.posLeft =256-15*buki[no].loaded// id_l.style.left =256-15*buki[no].loaded// //右側 //id_r.style.posLeft =512-105+15*buki[no2].loaded// id_r.style.left =512-105+15*buki[no2].loaded// }